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Hell Horse

Personal Project sculpted and retopped in Zbrush. UV unwrapped in Max. Textured using a combination of xNormal and Photoshop. Rigged by Jack Panella. Subtle movement animation done by me. Fire Particle Effects and Post Processing done in Unity. The final video is footage in Engine.

DG2 Hell Horse

Final

Final

Final Sculpt

Final Sculpt

Retop

Retop